CodeMonkey provides fun and educational environment for students to learn to code. The games based learning is interactive and engaging.
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Block-Based Coding
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CodeMonkey Jr.
Explore and learn the basics of code as students use blocks to program a monkey’s journey through the world.
- Target: Pre-K & Kindergarten
![ba-small-pic-](https://www.codemonkey.hk/wp-content/uploads/2023/08/ba-small-pic-.png)
Beaver Achiever
Dive into this beaver’s natural habitat with three fun-packed coding courses that will jump-start students’ coding education.
- Target: Age 5 or above
Text-Based Coding & Creation
![CA-small-pic](https://www.codemonkey.hk/wp-content/uploads/2023/08/CA-small-pic.png)
Coding Adventure
Embark on a game-based coding platform where learn to code in a real programming language as students face over 400 challenges.
- Target: Age 9+ students
![dodo-small-pic](https://www.codemonkey.hk/wp-content/uploads/2023/08/dodo-small-pic.png)
Dodo Does Math
Dodo Does Math offers students a memorable way to practice math. Students need to apply math concepts, as well as basic code, in order to help the dodo get to her eggs.
- Target: Primary grade 2-4th students
Advanced Coding & Creation
![GB-small-pic](https://www.codemonkey.hk/wp-content/uploads/2023/08/GB-small-pic.png)
Game Builder
A perfect platform for students to explore their coding skills and guide students into becoming computer game creators step by step.
- Target: Age 9+ / Completed Coding Adventure Part II
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Banana Tales
In Banana Tales, students’ mission is to tackle different coding concepts and learn Python to help reunite twin baby monkeys who were separated after an earthquake hit.
- Target: Age 11+
![chatbot-small-pic](https://www.codemonkey.hk/wp-content/uploads/2023/08/chatbot-small-pic.png)
Coding Chatbots
Coding Chatbots is a Python Course. It paves the way for students to learn Python, a general-purpose, versatile and popular programming language.
- Target: Age 13+